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▪游戏菜单MenuList种 游戏菜单MenuList类
MenuList类继承了高级用户界面的List类,由于菜单属于IMPLICIT,因此需要监听各个选项的选定事件,并且还实现了CommandListener接口。
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▪ 色彩选择器 颜色选择器
ColorPick.java
public class ColorPickerPreference extends DialogPreference {
private int mInitialColor;
private int mCurrentColor;
private ColorPickerView colorPickerView;
public interface OnColorChangedListener {
void colorC.........
▪ 设立震动 设置震动
< uses-permission android:name="android.permission.VIBRATE" /> java代码: public class helloWorld extends Activity { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); .........
[1]游戏菜单MenuList种
来源: 互联网 发布时间: 2014-02-18
游戏菜单MenuList类
MenuList类继承了高级用户界面的List类,由于菜单属于IMPLICIT,因此需要监听各个选项的选定事件,并且还实现了CommandListener接口。
MenuList类继承了高级用户界面的List类,由于菜单属于IMPLICIT,因此需要监听各个选项的选定事件,并且还实现了CommandListener接口。
[2] 色彩选择器
来源: 互联网 发布时间: 2014-02-18
颜色选择器
ColorPick.java
public class ColorPickerPreference extends DialogPreference { private int mInitialColor; private int mCurrentColor; private ColorPickerView colorPickerView; public interface OnColorChangedListener { void colorChanged(int color); } public ColorPickerPreference(Context context, AttributeSet attrs) { super(context, attrs); } public ColorPickerPreference(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } @Override protected void onDialogClosed(boolean positiveResult) { if (positiveResult) { mCurrentColor = colorPickerView.getColor(); System.out.println("当前选中的颜色:" + mCurrentColor); // 将颜色保存到SharedPreferences SharedPreferences sp = getContext().getApplicationContext() .getSharedPreferences("mycolor", Context.MODE_PRIVATE); // 获得Preferences Editor editor = sp.edit(); editor.putInt(getKey(), mCurrentColor); editor.commit(); callChangeListener(new Integer(mCurrentColor)); } } @Override protected void onPrepareDialogBuilder(Builder builder) { super.onPrepareDialogBuilder(builder); OnColorChangedListener onColorChangedListener = new OnColorChangedListener() { public void colorChanged(int color) { mCurrentColor = color; onDialogClosed(true); getDialog().dismiss(); } }; SharedPreferences prefs = getPreferenceManager().getSharedPreferences(); mInitialColor = prefs.getInt(getKey(), Color.LTGRAY); LinearLayout layout = new LinearLayout(getContext()); layout.setPadding(20, 20, 20, 20); layout.setOrientation(LinearLayout.VERTICAL); colorPickerView = new ColorPickerView(getContext(), onColorChangedListener, mInitialColor); LinearLayout.LayoutParams params1 = new LinearLayout.LayoutParams( LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); params1.gravity = Gravity.CENTER; colorPickerView.setLayoutParams(params1); layout.addView(this.colorPickerView); layout.setId(android.R.id.widget_frame); builder.setView(layout); } /** * 颜色选择面板 * * @author lilin * @date 2011-9-15 下午03:54:27 * @ClassName: ColorPickerView * @Description: TODO */ private static class ColorPickerView extends View { private Paint mPaint; private Paint mCenterPaint; private Paint mHSVPaint; private final int[] mColors; private int[] mHSVColors; private boolean mRedrawHSV; private OnColorChangedListener mListener; ColorPickerView(Context c, OnColorChangedListener l, int color) { super(c); mListener = l; mColors = new int[] { 0xFFFF0000, 0xFFFF00FF, 0xFF0000FF, 0xFF00FFFF, 0xFF00FF00, 0xFFFFFF00, 0xFFFF0000 }; Shader s = new SweepGradient(0, 0, mColors, null); mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mPaint.setShader(s); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeWidth(55); mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mCenterPaint.setColor(color); mCenterPaint.setStrokeWidth(5); mHSVColors = new int[] { 0xFF000000, color, 0xFFFFFFFF }; mHSVPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mHSVPaint.setStrokeWidth(10); mRedrawHSV = true; } private boolean mTrackingCenter; private boolean mHighlightCenter; public int getColor() { return mCenterPaint.getColor(); } @Override protected void onDraw(Canvas canvas) { float r = CENTER_X - mPaint.getStrokeWidth() * 0.5f; canvas.translate(CENTER_X, CENTER_X); int c = mCenterPaint.getColor(); if (mRedrawHSV) { mHSVColors[1] = c; mHSVPaint.setShader(new LinearGradient(-100, 0, 100, 0, mHSVColors, null, Shader.TileMode.CLAMP)); } canvas.drawOval(new RectF(-r, -r, r, r), mPaint); canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint); canvas.drawRect(new RectF(-100, 130, 100, 110), mHSVPaint); if (mTrackingCenter) { mCenterPaint.setStyle(Paint.Style.STROKE); if (mHighlightCenter) { mCenterPaint.setAlpha(0xFF); } else { mCenterPaint.setAlpha(0x80); } canvas.drawCircle(0, 0, CENTER_RADIUS + mCenterPaint.getStrokeWidth(), mCenterPaint); mCenterPaint.setStyle(Paint.Style.FILL); mCenterPaint.setColor(c); } mRedrawHSV = true; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension(CENTER_X * 2, (CENTER_Y + 25) * 2); } private static final int CENTER_X = 100; private static final int CENTER_Y = 100; private static final int CENTER_RADIUS = 30; private int ave(int s, int d, float p) { return s + java.lang.Math.round(p * (d - s)); } private int interpColor(int colors[], float unit) { if (unit <= 0) { return colors[0]; } if (unit >= 1) { return colors[colors.length - 1]; } float p = unit * (colors.length - 1); int i = (int) p; p -= i; // now p is just the fractional part [0...1) and i is the index int c0 = colors[i]; int c1 = colors[i + 1]; int a = ave(Color.alpha(c0), Color.alpha(c1), p); int r = ave(Color.red(c0), Color.red(c1), p); int g = ave(Color.green(c0), Color.green(c1), p); int b = ave(Color.blue(c0), Color.blue(c1), p); return Color.argb(a, r, g, b); } private static final float PI = 3.1415926f; @Override public boolean onTouchEvent(MotionEvent event) { float x = event.getX() - CENTER_X; float y = event.getY() - CENTER_Y; boolean inCenter = java.lang.Math.sqrt(x * x + y * y) <= CENTER_RADIUS; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mTrackingCenter = inCenter; if (inCenter) { mHighlightCenter = true; invalidate(); break; } case MotionEvent.ACTION_MOVE: if (mTrackingCenter) { if (mHighlightCenter != inCenter) { mHighlightCenter = inCenter; invalidate(); } } else if ((x >= -100 & x <= 100) && (y <= 130 && y >= 110)) // see // if // we're // in // the // hsv // slider { int a, r, g, b, c0, c1; float p; // set the center paint to this color if (x < 0) { c0 = mHSVColors[0]; c1 = mHSVColors[1]; p = (x + 100) / 100; } else { c0 = mHSVColors[1]; c1 = mHSVColors[2]; p = x / 100; } a = ave(Color.alpha(c0), Color.alpha(c1), p); r = ave(Color.red(c0), Color.red(c1), p); g = ave(Color.green(c0), Color.green(c1), p); b = ave(Color.blue(c0), Color.blue(c1), p); mCenterPaint.setColor(Color.argb(a, r, g, b)); mRedrawHSV = false; invalidate(); } else { float angle = (float) java.lang.Math.atan2(y, x); // need to turn angle [-PI ... PI] into unit [0....1] float unit = angle / (2 * PI); if (unit < 0) { unit += 1; } mCenterPaint.setColor(interpColor(mColors, unit)); invalidate(); } break; case MotionEvent.ACTION_UP: if (mTrackingCenter) { if (inCenter) { mListener.colorChanged(mCenterPaint.getColor()); } mTrackingCenter = false; // so we draw w/o halo invalidate(); } break; } return true; } } }
Main.java
public class Main extends PreferenceActivity { Button button; SharedPreferences sp; ListView listView; LinearLayout linearLayout; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preference); setContentView(R.layout.main); button = (Button) findViewById(R.id.button); listView = new ListView(this); linearLayout = (LinearLayout) findViewById(R.id.line11); getColor(); } public void getColor() { sp = getApplicationContext().getSharedPreferences("mycolor", Context.MODE_PRIVATE); // 获得Preferences int color = sp.getInt("mycolor", 0); String string = String.valueOf(color); button.setText(string); button.setTextColor(color); listView.setBackgroundColor(color); linearLayout.setBackgroundColor(color); } }
[3] 设立震动
来源: 互联网 发布时间: 2014-02-18
设置震动
< uses-permission android:name="android.permission.VIBRATE" />
java代码:
public class helloWorld extends Activity {
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
Vibrator vVi = (Vibrator)this.getApplication().getSystemService(Service.VIBRATOR_SERVICE);
// 震动0.5 秒
vVi.vibrate( 500 );
//{200,200,1000}这样的mode表示的是等待0.2秒, 振动0.2秒, 等待1秒
-1表示不重复, 如果不是-1, 比如改成1, 表示从前面这个long数组的下标为1的元素开始重复.
) vVi.vibrate( new long[]{200, 200, 1000}, -1 );
}
}
< uses-permission android:name="android.permission.VIBRATE" />
java代码:
public class helloWorld extends Activity {
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
Vibrator vVi = (Vibrator)this.getApplication().getSystemService(Service.VIBRATOR_SERVICE);
// 震动0.5 秒
vVi.vibrate( 500 );
//{200,200,1000}这样的mode表示的是等待0.2秒, 振动0.2秒, 等待1秒
-1表示不重复, 如果不是-1, 比如改成1, 表示从前面这个long数组的下标为1的元素开始重复.
) vVi.vibrate( new long[]{200, 200, 1000}, -1 );
}
}
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